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		<title>Game on Andy Bulka</title>
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				<title>Bar Chess</title>
				<link>https://abulka.github.io/projects/websites/bar-chess/</link>
				<pubDate>Wed, 23 Sep 2026 00:00:00 +0000</pubDate>
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				<description>&lt;h2 id=&#34;bar-chess--chess-with-bullets&#34;&gt;Bar Chess — chess with bullets&lt;/h2&gt;&#xA;&lt;p&gt;&lt;strong&gt;Bar Chess is chess with bullets&lt;/strong&gt; — a chess-derived battlefield where pieces move by chess&#xA;geometry and shoot visible projectiles at each other, inspired by&#xA;&lt;a href=&#34;https://www.beyondallreason.info/&#34;&gt;BAR (Beyond All Reason)&lt;/a&gt;, the open-source RTS game.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img src=&#34;https://abulka.github.io/projects/websites/images/screenshot-main-01.png&#34; alt=&#34;Bar Chess main screenshot&#34;&gt;&lt;/p&gt;&#xA;&lt;p&gt;You command your pieces by giving them &lt;strong&gt;intentions&lt;/strong&gt; (a destination or a target), then watch&#xA;autonomous movement, firing, projectile flight and destruction play out. It is not chess: there&#xA;are no turns, check or checkmate — chess only supplies the movement language, the piece&#xA;identities and the firing geometry.&lt;/p&gt;</description>
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